Gun Snake Survival
built this as a "what if every segment of the snake was a turret" experiment and it kind of stuck. you grow, the tail behind you opens fire on whatever's nearby. pick up an Erbse early, maybe a Laser later, a Rakete if you're lucky. by wave 4 your back half is doing most of the work.
three modes, same grid. Survival is endless waves. Defense escorts a moving core that dies if you let it. PvP is three snakes on one keyboard until two of them are short. arrows / WASD / numpad for P1 / P2 / P3. german weapon names stay because they read better than "double shot" and "chain lightning". english UI otherwise, with a locale toggle.
no engine, just React + TypeScript + Canvas 2D, around 80 KB gzipped. audio is procedural Web Audio, no audio files hiding in the box. still a prototype, still getting tuned. comments welcome, especially balance complaints.
| Published | 22 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Arielle |
| Genre | Survival |
| Made with | PixiJS |
| Tags | 2D, Arcade, browser, canvas, couch-coop, Local multiplayer, Prototype, PvP, Snake, Tower Defense |
| Average session | A few seconds |
| Languages | German, English |
| Multiplayer | Local multiplayer |
| Player count | 1 - 3 |
| Links | Blog, YouTube, Twitter/X |
| AI Disclosure | AI Assisted, Code |




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